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Old Dec 30, 2005, 05:39 PM // 17:39   #61
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I noticed a lot of people are complaining on this thread but no one is signing my pension
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Old Dec 30, 2005, 06:00 PM // 18:00   #62
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Actually if you read ALL the quotes from Gaile, you will clearly see that she supports what many people have posted above - the IDS is a permanent addition to the game.

It's only quoting out of conext which is making people panic.
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Old Dec 30, 2005, 06:27 PM // 18:27   #63
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Originally Posted by jimmy_logic
The IDS item will stay purely for the facts that ANet would lose out if they remove the item from the game firstly from the players that will be complaining that they couldn't get one and its not fair that they reward farmers who farm over and over instead of sharing it around (i.e. through reduced drops) etc. Secondly they will be indirectly saying its okay to farm because by removing the item the prices will skyrocket therefore sending a message out to the players that farming reaps rewards (such as gold/ectos/shards). Thirdly by doing so it indirectly causes gold to be more valuable hence more people will hoard money in order to afford a "Unique" item, (can be offset with good AND decent accessible gold sinks). Fourthly the item was already seemingly place into the game before the Wintersday Update, who is to say there isn't a random cave that drops Ebon/Shocking Dragon Swords already in the game. Fifthly the sword doesn't cause any imbalances in the game, 4 weapons slots 4 different elemental weapons 4 different dragon swords 1 sword for each situation.

My 2cents

Regards
Agree with your post. It make more sense to keep IDS in game since peoples who never got one can have a chance to at least get one after wintersday. Also, it would stop the possible gold sink when it get remove from the game and people start selling it for 100k or more. Secondly, am i the only one who think the sword might not be a drop but rather a collector items in one of those towns. The sword is blue, and have a perfect stats. Therefore making it an collector item is better for A-Net since people don't need to solo farm for it. Two, it wouldn't cost that much to craft it since you just need some materials (maybe frigid hearts) to get one. But be advise, if IDS become a collector item (not saying it would) than all the value for IDS will drop drastically. Another solution is to open up the drop rate for IDS after Wintersday event so that people can get one. Either way, i think the sword shouldn't be remove since its not costing that much problem or balance issues. Except people who don't have one would pay 60k or more for it. Also, if this sword become part of a reward for wintersday event than it give more incentive for peoples to join the event.

Thats my 25 cents!

Last edited by sir skulkcrasher; Dec 30, 2005 at 06:31 PM // 18:31..
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Old Dec 30, 2005, 06:38 PM // 18:38   #64
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Originally Posted by Guardian of the Light
I noticed a lot of people are complaining on this thread but no one is signing my pension
Pension... or petition?
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Old Dec 30, 2005, 07:03 PM // 19:03   #65
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Quote:
Originally Posted by sir skulkcrasher
Agree with your post. It make more sense to keep IDS in game since peoples who never got one can have a chance to at least get one after wintersday. Also, it would stop the possible gold sink when it get remove from the game and people start selling it for 100k or more. Secondly, am i the only one who think the sword might not be a drop but rather a collector items in one of those towns. The sword is blue, and have a perfect stats. Therefore making it an collector item is better for A-Net since people don't need to solo farm for it. Two, it wouldn't cost that much to craft it since you just need some materials (maybe frigid hearts) to get one. But be advise, if IDS become a collector item (not saying it would) than all the value for IDS will drop drastically. Another solution is to open up the drop rate for IDS after Wintersday event so that people can get one. Either way, i think the sword shouldn't be remove since its not costing that much problem or balance issues. Except people who don't have one would pay 60k or more for it. Also, if this sword become part of a reward for wintersday event than it give more incentive for peoples to join the event.

Thats my 25 cents!
Why do some of you insist on wanting to make the game too easy?! If everything were easy to get and buy, no one would continue to play the game because everyone would have the same stuff! The reason I am still around playing GW is because there is a challenge in getting some items like the IDS, ecto, shards, and green items. When I am not doing missions with guild mates, I enjoy solo'ing in these challenging areas, however expect a reward for my hard work like a unique sword or an obsidian shard every now and then.

If you have been playing GW for a bit, you will come to see that 60k really is not much money to make. Any lvl 20 should be able to afford it and make it in a few days. Besides we need MORE gold sinks, why do you think they added chests?

On top of that it is a sword...this means it was primarly meant for a warrior and any ascended lvl 20 warrior should be able to solo the area and get the sword if they REALLY want it.

Last edited by ChoKILLate[FDG]; Dec 30, 2005 at 07:05 PM // 19:05..
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Old Dec 30, 2005, 07:08 PM // 19:08   #66
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Quote:
Originally Posted by ChoKILLate[FDG]
Why do some of you insist on wanting to make the game too easy?! If everything were easy to get and buy no one would continue to play the game because everyone would have the same stuff! The reason I am still around playing GW is because there is a challenge in getting some items like the IDS, ecto, shards, and green items. When I am not doing missions with guild mates, I enjoy in solo'ing in these challenging areas, however expect a reward for my hard work like a unique sword or an obsidian shard every now and then.

If you have been playing GW for a bit, you will come to see that 60k really is not much money to make. Any lvl 20 should be able to afford it and make it in a few days. Besides we need MORE gold sinks, why do you think they added chests?

On top of that it is a sword...this means it was primarly meant for a warrior and any ascended lvl 20 warrior should be able to solo the area and get the sword if they REALLY want it.
I agree that 60k isn't that much to make nor is getting nice weapons or items that hard. (been farming at SF and can't count how many greens that i have gotten) But think about this, why are people complaining about IDS, because they can't get one. Also, i don't think a-net want to make IDS a gold sink or else they wouldn't program it in game. If all aspect in Guild Wars is easy than people wouldn't be challenge enough thus people quit playing GW. But i (like you) don't get why people are thinking its the end of the world when IDS stop dropping. I mean there is still crystalline sword to get, Chaos Axes to collect, sephis axe and other rare items.

But if IDS turn out to be a reward for the wintersday event, its a slap to all the farmer's face for spending that much time getting it thinking they can sell it after wintersday for tons of golds.
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Old Dec 30, 2005, 08:14 PM // 20:14   #67
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Originally Posted by DevilStick
Pension... or petition?
Petition...
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Old Dec 30, 2005, 08:21 PM // 20:21   #68
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it's not like anet to rob some players with the chances of getting a good sword. besides i don't think they want to see anything hike in price.
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Old Dec 30, 2005, 08:42 PM // 20:42   #69
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I'm so frustrating farming IDS. This is crazy, i cant get any IDS. wHY ? IS there any trick or im just bad luck.
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Old Dec 30, 2005, 09:00 PM // 21:00   #70
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Ok, I have a theory. Considering the fact that chapter 2 is coming out soon the developers of GW may be testing a couple ideas out seeing if there new implementations are popular.

As people have noted IDS drops with perfect stats and look like a collector swords. Perhaps the reason is, is that A-net is giving people another way of getting perfect stat swords that is not just through a collector or random gold drop. I would not be surprised to see in chap 2 that instead of giving materials to collectors for collector type swords you could also complete a certain mission or map area to get a collector sword. While this might not explain the rarity of the sword in the area (except that the developers are experimenting with drop frequency) it would explain why it always drops blue with perfect stats.

Again, if I were a developer I might try out a couple of things first before implementing it so that I could test their popularity.

Anyway, food for thought.

~red
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Old Dec 30, 2005, 09:29 PM // 21:29   #71
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Quote:
Originally Posted by ChoKILLate[FDG]
Besides we need MORE gold sinks, (re: ids)
Quote:
Originally Posted by sir skulkcrasher
Also, it would stop the possible gold sink when it get remove from the game and people start selling it for 100k or more.
could you guys explain how ids is a gold sink?
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Old Dec 30, 2005, 11:32 PM // 23:32   #72
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Easy, a collectors sword with the same stats is going to set you back a fraction of the price these ids's are going for. (I'm thinking of the weapons crafter in Droknars here... plus the icy hilt).

That's not saying I don't like them, I have one and it's not gonna get sold to anyone It's also the second sword with decent stats on it, the other one I own is the one from the weapons guy in Droknars, the nice gold weapons I own, unfortunatly, have some bad (or interesting) stats on them.
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Old Dec 30, 2005, 11:51 PM // 23:51   #73
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Quote:
Originally Posted by Merry Madrigal
Actually if you read ALL the quotes from Gaile, you will clearly see that she supports what many people have posted above - the IDS is a permanent addition to the game.

It's only quoting out of conext which is making people panic.
By all means, elaborate. Once again, we have a screenshot supporting one side of the argument, with the other side being supported by "Gaile's my gooood buddy and she says blah blah" and your post above . . . Do you have a link to a full layout of what she said that will enlighten us as to the future of the IDS?
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Old Dec 31, 2005, 12:11 AM // 00:11   #74
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Quote:
Originally Posted by eom
could you guys explain how ids is a gold sink?
Yeah, the IDS is not really a gold sink since the money exchanges between players. The money isn't removed from the world, which is what happens when someone buys something from an NPC (ex: 15k Armor).

However, the IDS has slowed down farming alot. Too many people are foolishly going IDS farming for days. Many of the people going in groups claim they go anywhere from 30-70 runs before they get an IDS for themselves (taking as long as an hour a run to gather a party and fight to the cave). Even solo Wa/Me farmers take several runs in order to get one IDS (probably taking almost half an hour per run if you take into account the bad spawns, meaning you must restart of spend time fighting the Azure Shadows or trying to lure the Averica away from entrance). If you think about it, doing the standard Griffon runs or Droknar Troll runs are much more efficient (after you get the build and route down, troll runs take under 5 minutes and you get maybe 2k gold each run selling the items and picking up gold, thats 24k per hour, so you can probably buy an IDS within 2 hours because you will get at least one or two valuable drops through all those runs). The solo IDS farmers are probably just coming out even as it takes about 2 hours to get the sword and some more time to sell it. I think many solo farmers have realized that IDS farming isn't as profitable as it seems, because most of the people who are willing (and logical) to buy it already has brought one and the people who still don't have it are doing IDS runs on their own rather than farming for gold and buying an IDS in 2 hours work. Most of the people left who wants to buy are pressing for prices under 50k, which means it's not even worth it to go farming for the IDS, since griffon or troll farming yields more gold. But of course, most people don't do the math, so they don't act logically and end up losing out on gold.
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Old Dec 31, 2005, 04:44 AM // 04:44   #75
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Default IDS will stay!

Enjoy.


Last edited by Strik3r; Dec 31, 2005 at 05:57 AM // 05:57..
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Old Dec 31, 2005, 04:50 AM // 04:50   #76
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well that will make a lot of people happy, but on the flip side the value will go down a lot
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Old Dec 31, 2005, 04:52 AM // 04:52   #77
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YAY! I knew it wouldnt make any sense to discontinue it.
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Old Dec 31, 2005, 04:57 AM // 04:57   #78
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Well, in my opinion, that sucks. I just hope that the Sword stays in the Ice Cave in Mineral Springs, and not everywhere.
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Old Dec 31, 2005, 05:05 AM // 05:05   #79
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Common sense. It was dropping before the event. It was not mentioned in any patch notes, or in the holiday poem (Only mentioned candy weapons).
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Old Dec 31, 2005, 05:05 AM // 05:05   #80
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yay! just sold my last one for 65K too
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